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Now That's What I Call Games 1
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Now That's What I Call Games (1993)(Multi Media Machine)[!][CD32-CDTV].iso
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shareware
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copper
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copper.doc
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1993-08-04
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6KB
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114 lines
>>>>>>>>>>>>>>> COPPER <<<<<<<<<<<<<<<
Copyright 1991 by Hai Truong
Hai Truong
12167 Achilles St.
Norwalk, CA. 90650-1824
U.S.A.
COPPER is a shareware. It is freely distributable in its original
form only (copper & copper.doc). If you like the game, a donation of
$5 or more would be greatly appreciated. If you contribute $10
or more, I'll send you a disk with 5 (five) new Level Sets along with
the SECRET of the game.
If you have any questions or comments, please send them to
the address above.
PLAYING COPPER:
***** ----- ***** ----- ***** ----- ***** ----- *****
*** The Game:
Copper is similar to Arkanoid by Discovery. The
objective of the game is to destroy all the bricks on
the screen with the ball. Some bricks may take only one
hit to disappear. Some may take as much as 8. The green
brick is the weakest. It only requires one hit to be
destroyed. The red brick is a little stronger. It requires
two hits. The metal brick requires four, and the gold brick
requires eight. The special brick, the gold brick with a
small rectangle inside cannot be destroyed by a regular ball.
Only the "power" (explain later) ball can destroy that
special brick.
To make the game a little more fun, I added some "fun"
objects to help you complete the level.
***** ----- ***** ----- ***** ----- ***** ----- *****
*** Opening Screen:
+ Press the LEFT mouse button to start the game.
+ Press 'P' to change player:
Press SPACE BAR to select your desired levels.
When you select NOVICE, the game will start at
level 1. ADVANCE levels start at level 10.
There are a total of 20 levels.
+ Press 'L' to load levels:
Press SPACE BAR to select your desired level sets.
INTERNAL levels are levels built inside the game.
Other LEVEL SETS are available from the author.
+ Press ESC to quit COPPER.
***** ----- ***** ----- ***** ----- ***** ----- *****
*** In the Game:
+ Press SPACE BAR to pause.
+ Press ESC to quit the current play.
+ Reject Objects:
These purple popping objects are called reject
objects. Every time the ball collides with the
reject object, it makes the ball to go faster.
There are a maximum of two reject objects. Try
to avoid them if you can.
+ Fun Objects:
Objects that sometimes appear and disappear during
the game are called Fun Objects. When one of these
objects appear, a LEFT TIMER, which appears on the
right side of your screen (There are two TIMERS.
The one I'm refering to is the one to the LEFT of
the two TIMERS.) When this LEFT TIMER counts down
to zero (in approximately 30 seconds), the fun
object will disappear. When a ball collides
with a fun object, the effect depends on the
following fun objects:
SHAKING BALL:
This increases the ball power.
SHAKING SHIP:
1 UP.
SHAKING CIRCLE:
It allows you to place the ball
anywhere on your screen. When the
ball collides with this object, move
the ball with the mouse to a new
location and press the left mouse
button. The brick under the ball
is destroyed when you press the left
mouse button, and the ball starts
from there. If you want the ball
to move in a certain direction, move
the mouse in the direction that you
want the ball to move, right after you
press the left mouse button.
THUNDER BALL:
Gives the ball power to destroy
everything in its path.
LAZER WAVE:
Gives your ship a lazer gun.
TWO BALLS ROTATING:
You now control two balls.
When the ball collides with one of these objects, the
object will disappear and the RIGHT TIMER will begin.
When the RIGHT TIMER reaches zero (in about 20
seconds), your Fun Power is lost.
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----- ***** ----- ***** ----- ***** ----- ***** -----